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Big Compass on map--Primo 2 only

Wed Jan 25, 2012 3:25 pm

Add Big Compass to any skin.

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See the bottom of the Primo 2 skins page here for instructions and download:
:link:

Thu Jan 26, 2012 1:44 am

Is there any way to change the colours, would like it to be a little darker?

Thu Jan 26, 2012 7:47 am

NRT wrote:change the colours

Yes, I believe so. Extract the file on your PC. Open the newcompass3d.vpr for your resolution in ui_igo9 with Notepad or another plain text editor. Each section (; top mesh, ; left mesh, etc) has it's own color settings such as color=100,100,250. Change these to suit what you might like using standard RGB color integers such as in Paint, Photoshop, or any graphics editor. Here is an on-line color picker that you can use [Please Register or Login to download file] (Java required).
You can change the NESW label colors (which are currently black..NO, [U]WHITE![/U]:): color=255, 255, 255) by changing ; N sign mesh, etc. To darken or change the transparency, open (again, with Notepad) compass_20.lua in ui_igo9/common/ui and change the number(s) after alpha=.
Save all files when done, zip it back up with the same name, and replace in your UX folder..keep a backup of the original in case something went wrong.

Please note that I have not tested this procedure, I'm only explaining how it could be done.

Thu Jan 26, 2012 8:34 am

Thanks for that, will give it a go.

Thu Jan 26, 2012 8:52 am

NRT wrote:will give it a go.


You're welcome. Please let me know how you get on with it...and maybe post a screenshot if successful.

Thu Jan 26, 2012 9:05 am

You can change the NESW label colors (which are currently black: color=255, 255, 255)

I think 255 is black not white, have changed 255 to 5 which gives me black, still not sure of the transparacy settigs yet, nothing seems to have any effect, early days yet.

Thu Jan 26, 2012 9:51 am

NRT wrote:I think 255 is black not white


You're right..my bad. 255 255 255 is white. 0 0 0 is full black. I was thinking in another spectrum.:)

Thu Jan 26, 2012 10:07 am

Be stuffed if I can find the settings to make it not transparent, I can make it disappear totally or partly transparent but then all the background colours show through and it looks like crap. Might give up on it for now.

Thu Jan 26, 2012 11:07 am

NRT wrote:Be stuffed if I can find the settings to make it not transparent,

Maybe try adjusting [color="#FF0000"]this[/color] (in newcompass3d.vpr) ?

; top mesh
[polygona]
color=100,100,250
alpha=[color="#FF0000"]32[/color]

And then match for each section.
Just guessing here...I did not compose it. Thanks for that go to SOSka.

Thu Jan 26, 2012 12:25 pm

After playing with it (yeah, I know--FINALLY!) I can confirm that all editing for appearance can/should be done in newcompass3d.vpr (and/or newcompass2d.vpr if using a 2D map screen). The color= entries affect the color of the chosen element, and the alpha= entries affect the transparency in percent (100 being fully not transparent at all).

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And for further clarification (for those wanting to set specific colors to specific direction sections):
"bottom mesh"= north
"top mesh"= south
"left mesh" = west
"right mesh" =.....wait for it.........east.

Tue Feb 28, 2012 6:30 am

Yurbuh Tuggly wrote:Yes, I believe so. Extract the file on your PC. Open the newcompass3d.vpr for your resolution in ui_igo9 with Notepad or another plain text editor. Each section (; top mesh, ; left mesh, etc) has it's own color settings such as color=100,100,250. Change these to suit what you might like using standard RGB color integers such as in Paint, Photoshop, or any graphics editor. Here is an on-line color picker that you can use [Please Register or Login to download file] (Java required).
You can change the NESW label colors (which are currently black..NO, [U]WHITE![/U]:): color=255, 255, 255) by changing ; N sign mesh, etc. To darken or change the transparency, open (again, with Notepad) compass_20.lua in ui_igo9/common/ui and change the number(s) after alpha=.
Save all files when done, zip it back up with the same name, and replace in your UX folder..keep a backup of the original in case something went wrong.

Please note that I have not tested this procedure, I'm only explaining how it could be done.

Could you explain , How to edit the Direction (N,S,E,W) to the other, since I prefer the direction to display in my native language. thank you for your help..

Tue Feb 28, 2012 7:02 am

naiyang wrote:How to edit the Direction (N,S,E,W)

I think that would not be so easy. The direction indicators are not really 'letters', but polygons. The vectors are in newcompass3d.vpr (within the zip file: ui_igo9\{your resolution}\newcompass3d.vpr (or newcompass2d.vpr if using 2D map view), and then, for instance under "; N sign mesh". To change the "N" to something else, you would have to figure out all the necessary vector positions for "polygone", and then figure out for the "W" (polygonf), and repeat for the other two direction indicator polygons. I do not have the polygon creation skills (or the software) to accomplish this.

Tue Mar 13, 2012 1:50 am

Does someone know how to edit those VPR files? I also want to translate the letters to Spanish (I only need to change the "W" for an "O"). Thank you.

Sat Aug 18, 2012 2:54 pm

can you make this work on igo primo 2 v9.6.7.235654 480x320?

Sat Aug 18, 2012 3:43 pm

That's Primo Android (for those that may not know).
So far, I have not been able to get any "UX" modifications to act properly.
However, a couple of the preliminary skins include the compass.
-Primo-Android-9.6.7
(see the skins section)
But only at 800x480/480x800 so far.
Anything for other resolutions is going to require a device with that resolution for testing...which I do not have.
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