Fri Apr 13, 2012 4:44 pm
siberian wrote:Never gets to loading.bmp obviously. Any ideas?
Fri Apr 13, 2012 5:06 pm
Fri Apr 13, 2012 6:41 pm
siberian wrote:In trying to understand what is happening here, was this out of memory error message generated because it tried to read into memory the entire 3Dcar definitions?
siberian wrote:In the new version I got from Chas, I noted that contrary to my old version and despite the fact that mortscript was in the wrong directory, I still had an option in one of the set-up screens to choose a 3D car
Fri Apr 13, 2012 7:08 pm
Fri Apr 13, 2012 7:22 pm
Fri Apr 13, 2012 9:03 pm
Yurbuh Tuggly wrote:I may be away from the computer for a while, so may not see your reply, so here is the working skin:
[Please Register or Login to download file]
Download it, do not unzip it, do not open it, do not even stare at it too long. Just copy the zip file to iGo8\Content\Skin\...the same place where you would now see the kikker skin.zip from Chas.
Start iGo and go to Settings>Map Settings>Skin and choose the Dimka. The system will need to restart.
Sat Apr 14, 2012 12:14 am
Sat Apr 14, 2012 3:57 am
Sat Apr 14, 2012 5:57 am
siberian wrote:one doesn't need to futz with branding.zip, but simply copy the loading.bmp in the data\ui_igo8\800_480 is that correct. I remember reading, not sure if it was you Chas but you mentioned that futzing with the branding.zip etc. never really worked.
Sun Apr 15, 2012 12:18 am
Sun Apr 15, 2012 1:45 am